[Blindapple] Improving the Mac readme file
dertier71 at hotmail.com
Sun Sep 15 11:52:36 EDT 2013
Hi, I would very much like a new updated read me file, audio demonstration, or or just direction step by step here in the list. Here is what I have done on the Mac side of things. I copied the SDL Framework folder and Pasted it in the Frame work folder of the Libruary Folder. Is this correct so far? Next I am stuck. Do I open the Mess64 using terminal by command line or do I navigate to the Mess64 folder and hit Shift VO M to bring down the drop down menu and go down to open with and select terminal. This is how I opened it… It tells me that nothing is loaded upon terminal opening it up. After this step, what next. I followed the read me instruction for loading agate in flop1 but the terminal say command not found. Help would be greatly appreciated in this matter.
On Sep 15, 2013, at 8:58 AM, Darcy Burnard <dhsdarcy at gmail.com> wrote:
> Hi everyone. I just got caught up with the list, and so have really become aware that many mac users are having trouble getting the emulator to work. I have to take some responsibility for this, as it appears that the readme file is less than adequate. The goal of the readme file was to keep it as close to the windows version as possible. But I'm wondering now if some more Mac specific documentation is needed.
> It appears that the things that are tripping most people up are using the finder and using the terminal. Since these things aren't directly related to the emulator, I'm not sure more detailed instructions on them belong in the readme. However, what I could do is write up an additional document explaining their use. Or, I could do some brief audio demos like Jayson did for the Windows version.
> But I would really like to hear from people who can't get the emulator to work, or people who couldn't get to work, but eventually got it resolved. I definitely want to make the docs as good as they possibly can be.
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