<html>
<head>
<meta content="text/html; charset=utf-8" http-equiv="Content-Type">
</head>
<body bgcolor="#FFFFFF" text="#000000">
<div class="moz-cite-prefix">Hi,<br>
<br>
I can shed some light on the speech stopping when the game ends.
Whenever the game ends, if you don't Ctrl+C it by the time it
actually says, "End of game," it issues the PR#6 command, which is
a very basic way to reboot the system. This happens because the
PR#X command redirects output to a card in a specific slot or
executes code from the ROM on the card in that slot, and slot 6 is
where the disk controller card is. The ROM code on that card turns
on the motor of drive 1, moves the head to track 0, reads sector 0
of track 0, then jumps to the code in the just read sector in
order to continue the boot process.<br>
<br>
Jayson<br>
<br>
On 7/18/2017 5:27 PM, Blake Roberts wrote:<br>
</div>
<blockquote
cite="mid:EEE66865DEE54A3AB3BD1339E14C5C56@Blakethegreat"
type="cite">
<pre wrap="">Hi all,
A few weeks ago I found a text adventure Apple2 disk on Asimov called
Cheeziest Adventure of a Lifetime. I managed to make the game speak by
copying Textalker and replacing hello. When I tried copying Textalker load
code into the unmodified disk's Hello program, the result was the disk
entered an endless "ready" loop after the game partially loaded
automatically. So I went back to my modified version with Hello replaced
completely. The modified version which speaks most game text is attached. To
start the game after the Apple boots, type:
run game
As I told Tony Baechler off-list, I found two points at which the game does
not talk. A. When the game ends. Control-c usually fixes this problem. B.
Mid-game you are asked if you want to call long-distance bulletin boards or
sleep. The only fix I found for this problem was turning off the virtual
apple. Most of the choices in-game do talk. If anyone i.e. Tony would like
to try modifying the game code in an effort to fix these no-talking
situations, feel free.
Here is a link to the nontalking version if you need to see the original
disk's Hello program.
<a class="moz-txt-link-freetext" href="ftp://ftp.apple.asimov.net/pub/apple_II/images/games/adventure/CheeziestAdve">ftp://ftp.apple.asimov.net/pub/apple_II/images/games/adventure/CheeziestAdve</a>
ntureOfALifetime.dsk
Blake
</pre>
<br>
<fieldset class="mimeAttachmentHeader"></fieldset>
<br>
<pre wrap="">_______________________________________________
BlindApple mailing list
<a class="moz-txt-link-abbreviated" href="mailto:BlindApple@bluegrasspals.com">BlindApple@bluegrasspals.com</a>
<a class="moz-txt-link-freetext" href="http://jaybird.no-ip.info/mailman/listinfo/blindapple">http://jaybird.no-ip.info/mailman/listinfo/blindapple</a>
</pre>
</blockquote>
<p><br>
</p>
</body>
</html>